Talk:Architecture of Faeland
i kept referring to the idea of creating an "architectural language" native to Faeland because i thought it was expressive of their culture. turns out the proper term is vernacular architecture. like in language, vernacular means in architecture "it refers to that type of architecture which is indigenous to a specific time or place (not imported or copied from elsewhere). It is most often applied to residential buildings."
i think of grammar and syntax solving semantic problems within a cultural context, and it bears resemblance to domestic architecture being contextual to the resources of its executioners (say our vocabulary and style) and the desires of its residents (the average speaker). architecture then, you might say, is the "written language" of how we solve environmental, or maybe better, /spatial/ problems.
i have this vision in my head of inflecting verbs being joists for
truss-nouns or lintel-clauses.https://en.wikipedia.org/wiki/Forte_Tre_Sassi
https://en.wikipedia.org/wiki/Tolmin_Museum
https://en.wikipedia.org/wiki/Stripped_Classicism
https://en.wikipedia.org/wiki/Eccles_Building
Contents
traditional housing
Traditionally in Faeland divine presences or deities would be incorporated into the very construction of the house making it in effect 'fortified' (immune, not crenellated) against the malevolent forces outside it. The average Faelish house would have a number of houses or seats for the spirits that protect the house. Every day the heads of the house would praise these spirits and burn wood and leaves to placate them.
https://en.wikipedia.org/wiki/Crannog
https://en.wikipedia.org/wiki/Tulou
https://en.wikipedia.org/wiki/Tower_house
https://en.wikipedia.org/wiki/Palloza
https://en.wikipedia.org/wiki/Broch
https://en.wikipedia.org/wiki/Byre-dwelling
remote vernacular architecture
Known as a "bochn" (botch-en) in Faelish:
https://en.wikipedia.org/wiki/Bothy
https://en.wikipedia.org/wiki/Wilderness_hut
anomalous buildings
https://en.wikipedia.org/wiki/Swallow%27s_Nest bigger on the inside
https://en.wikipedia.org/wiki/Two_Towers,_Bologna
not sure where if at all this can be fit in. kinda thinking of the reverse of this, being in shape like an outline cross or bundeswher kreuz, designed to offer trading and stabling stalls at crossroads..
https://en.wikipedia.org/wiki/Caravanserai
prehistoric architecture
https://en.wikipedia.org/wiki/Shetland
Medieval architecture
Architecture after the romans left, which spread south into the Kingdom, mixing with the native architecture:
https://en.wikipedia.org/wiki/Repoblaci%C3%B3n_art_and_architecture
This first took root as the early settlers descended from the Aelian wall down into the territories of the northern kingdom, bringing their vernacular romanesque with them.
https://en.wikipedia.org/wiki/Towers_of_Bologna
housing projects
of which an architect commented "....have all the fluidity and organic beauty of a labor camp or a POW barracks. Planned community is code for a shackled destiny. Except for the longhouse, communal housing has traditionally been the instrument of the overseer, not the realm of the inhabitants. Nature's efficient and triumphant beehive comes to mind."
craftsmanship/techniques
not sure if any native arts or crafts have been described but: https://en.wikipedia.org/wiki/Japanese_carpentry#Tools
https://en.wikipedia.org/wiki/Gu%C3%A9delon_Castle
fortifications
https://en.wikipedia.org/wiki/Gusuku
https://en.wikipedia.org/wiki/Ringfort
https://en.wikipedia.org/wiki/Ch%C3%BBn_Castle
https://en.wikipedia.org/wiki/Nakh_architecture
articles - architectural lasagna
https://www.exurbe.com/the-shape-of-rome/
https://ucdarthistoryma.wordpress.com/2018/05/14/romes-architectural-lasagne/
other archi-interests
https://www.realmofhistory.com/2017/12/18/10-digital-reconstructions-ancient-cities/